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AI Insights · Timothy · September 2025

Top 5 Boat Games Performance on Unified Platform in France, Q3 2025

Explore the trends in downloads, revenue, and active users for the top boat games in France during Q3 2025, based on Sensor Tower data.

Top 5 Boat Games Performance on Unified Platform in France, Q3 2025

The third quarter of 2025 saw varied performances among the top boat games on a unified platform in France. This analysis, based on data from Sensor Tower, highlights the trends in downloads, revenue, and active user engagement.

My Cruise by EYEWIND LIMITED displayed a robust increase in weekly downloads, peaking at approximately 6.8K in late August. Revenue also saw a notable rise, reaching around $950 in the same period. However, the app experienced a decline in active users from 13.4K at the end of August to 3.5K by the end of September.

Ship Simulator: Boat Game from Azur Interactive Games Limited maintained a steady user base, with active users hovering around 22K throughout the quarter. Weekly downloads remained consistent, fluctuating slightly between 850 and 1.5K. Revenue, however, declined from $83 in late July to just $3 by the end of September.

Submarine Jump! by Kwalee Ltd showed a decrease in weekly downloads, dropping from 1.8K in August to 151 by the end of September. Active users followed a similar trend, declining from 2.6K to 1.2K over the same period.

Cruise World! from Supercent, Inc. experienced a slight drop in downloads, with numbers falling from 874 in mid-July to 406 by the end of September. Active users remained relatively stable, averaging around 19K throughout the quarter.

Flippy Race by Ketchapp saw a decrease in downloads from 748 in late August to 217 by the end of September. Revenue showed minor fluctuations, peaking at $40 in mid-August. Active users decreased from 4.5K in August to 3K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2025